Sunday, December 5, 2010

rendering memory in modo



here is a tip for you if you are running out of memory. go to your shader tree, select render, and then you will see a box called "write buckets to disk" under the properties tab. this will assure that you do not run out of RAM.
another trick is rendering in Monte Carlo mode found in the base shader settings. there is some more noise when you render but you will not over exert your machine. ......cheers


3 comments:

  1. photoshop can reduce small amount of noise :)

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  2. are you using the clone stamp tool? ;)

    ReplyDelete
  3. i use the reduce noise from filter tab. let me try the clone stamp as well~

    ReplyDelete