Showing posts with label modo. Show all posts
Showing posts with label modo. Show all posts

Sunday, December 5, 2010

rendering memory in modo



here is a tip for you if you are running out of memory. go to your shader tree, select render, and then you will see a box called "write buckets to disk" under the properties tab. this will assure that you do not run out of RAM.
another trick is rendering in Monte Carlo mode found in the base shader settings. there is some more noise when you render but you will not over exert your machine. ......cheers


Saturday, December 4, 2010

final out put of folio

thinking about adding some bigger shots for the cabinet project and then I believe I am done. what do you all think about the introduction page? Thank you Andrew for the last page idea. was going to incorporate it into each project but this is much cleaner and better.